MapleStory Fest design Assets
Visual assets created for various MSF Projects.
Visual assets created for various MSF Projects.
MapleStory Fest officially began on April 14, 2018, but it was an idea that had been floating around in brainstorming sessions for quite some time. I always supported anyone who brought it up, and eventually, the idea gained enough traction to become a reality.
At the time, we were actively working on three different versions of MapleStory—MapleStory, MapleStory M, and MapleStory 2—with the latter two set to launch later that year. It felt like the perfect moment to bring together our most passionate fans for a dedicated community event.
As soon as the creative team received official requests, I jumped in headfirst. It turned out to be one of the most complex and fast-paced initiatives I’ve worked on in my career, with extensive back-and-forth collaboration between our U.S. and Korean offices. At one point, I had over 20 different design directions in motion at once.
© 2025 Raynaldo Perez | Creative Portfolio.